Surrender

Written on Tuesday, January 13th, 2009 at 5:44 pm by Safety Monkey
Tags: , .

I cannot for the life of me figure out what the big deal is with Resistance 2.

I had put it on my Christmas wish list almost as a goof. I’d figured my family was likely to steer towards something that looked less violent and un-Christian, possibly something involving kittens or Care Bears. But they got it for me alright and — amusingly — went on to give my cousin Mortal Kombat vs. DC Universe, possibly as a pointed jab to remind me that I will never be able to figure them out. Message received, guys.

Anyway, I was determined to love this game. For the six months or so I’ve owned a PS3 I’ve been treating it like a roommate after a fight, skulking around and avoiding the living room. Previous so-called system blockbusters failed to grip me in any meaningful way, much to my personal shame. Resistance, however, pulled down a 87 on Metacritic, something I used to take as a positive omen. Now I have come to question my faith in this system, shaking me to my very core.

As an avid Halo 3 fan, I’ve got no beef with console shooters. I won’t even penalize a game like that for its ridiculous lack of any coherent storyline. I do, however, require the sensation that skill has taken some precedence over trial, error, and dumb luck. Since your alien opponents are all apparently master sharpshooters at any distance, you are repeatedly encouraged to find cover. Not by any technique so fancy and newfangled as you might find in Gears of War or Ghost Recon, but by simply ducking down. The problem with this is that the basic grunt enemies are a biathlete breed, capable of sprinting up behind you and killing you in a single blow while you stare dumbly at the wall in front of you. Among the frequently repeated experiences of my life, this one ranks pretty low.

It gets better, of course. In many areas of the game there are enemies who not only wield the Finger of Instant Death, but they are invisible and will appear out of nowhere five yards away from you, charging like a bull at red cloth. This means that the trick to beating these fuckers is frequently simply to be killed by them, and then memorize where they’re at for your next pass through. Do you remember the movie Groundhog’s Day, where Bill Murray was trapped repeating the same day over and over again until he became a good enough person that he was finally let free? It’s like that, except instead of a cute movie premise it’s actually an aggravating, shitty game mechanic.

At this point, I’m simply holding out hope for Killzone 2. Three games into the platform and I’m already like a battered spouse. I pray that one of you has the common decency to stage an intervention.

Also: Oh, hi. Welcome back. Bear with me as I try to remember how to do this.

6 Responses to “Surrender”

  1. King of Gulps Says:

    “It gets better, of course. In many areas of the game there are enemies who not only wield the Warthog of Instant Death, but they are invisible and will appear out of nowhere five yards away from you, charging like a bull at our clueless pubbie team.”

    Yeah that was you in http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=923084070

    Unicorn crewz forever,
    King of Gulps

  2. Safety Monkey Says:

    Well, yes. If you look at the link below, you may notice that I presently have 1,288 lifetime driver assist awards in Halo 3. Some people play for the small arms combat, I play for the Warthog.

    http://www.bungie.net/Stats/Halo3/CareerStats.aspx?player=Safety%20Monkey%20%20&social=False

    Anyway, if it makes you feel any better, the next round was the same gametype on the same map and we were horribly, savagely brutalized.

    http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=923106477

  3. Shoehorn Says:

    Sorry about that, I didn’t notice the prancing pony logo. We were lagging and jumping quite a bit. I imagine it’s easier for us to hit with the unlimited splatter of the warthog gun then it is for you to hit us as we jump across the map.

  4. Jordan Says:

    This question is almost entirely unrelated to the post.
    Are we getting forums back any time in the near future?

  5. Nerje Says:

    Good to see you back again (again, again?) Monkey. You leave and return more often than that strange man who comes to fix my mum’s bed each week. I sure hope you don’t charge by the hour like he does.

    Somebody asked me if “I had GTA IV for the PS3 yet” yesterday, I said “No, actually I’m not a cashed up moron so I have a 360 plus thirty games instead.” I suspect your desire for Killzone 2 stems from your desire to validate yor purchase of a PS3. Owning one I believe is a bit like flagellation – sometimes they use a feather duster, but for the most part it’s that damned cat’o'nine tails.

    Now that you are back on the blog scene, check out mine, and also take part in the Blogs of the Round Table at Man Bytes Blog. It would certainly be a positive use of your time.

  6. Safety Monkey Says:

    Sorry Nerje, I didn’t even see this post until just now. I still have your blog on RSS, assuming you haven’t changed it. I’ll check out the Man Bytes Blog thing, though.

    Jordan: I didn’t realize anyone was still using the forums and deleted them. Unfortunately they can’t be retrieved; I asked most of the people who were still using them if they really wanted them back and the answer was a resounding “meh.” So that puts it low on my priority list, sadly.

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