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	<title>twistedmonkey.net &#187; WoW</title>
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	<link>http://twistedmonkey.net</link>
	<description>Some things just won't die</description>
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		<title>Concerning Opiates</title>
		<link>http://twistedmonkey.net/2009/03/19/concerning-opiates/</link>
		<comments>http://twistedmonkey.net/2009/03/19/concerning-opiates/#comments</comments>
		<pubDate>Thu, 19 Mar 2009 22:52:26 +0000</pubDate>
		<dc:creator>Safety Monkey</dc:creator>
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		<category><![CDATA[WoW]]></category>

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		<description><![CDATA[Monday was a rough day. I came home in the evening bruised and battered, my heart filled with despair. The only certainty in the world was the isolation I lived in and was sure to live in until the end of my days. There was only one thing to do: I logged into World of [...]]]></description>
			<content:encoded><![CDATA[<p>Monday was a rough day.  I came home in the evening bruised and battered, my heart filled with despair.  The only certainty in the world was the isolation I lived in and was sure to live in until the end of my days.  There was only one thing to do:  I logged into World of Warcraft.</p>
<p>The idea of MMOGs as drugs is a common joke:  Surely you&#8217;ve heard names bandied about like &#8220;Evercrack&#8221; or &#8220;World of Warcrack,&#8221; etc.  You see, the idea is that these games are addictive&#8230; <b>LIKE CRACK!</b>  Get it?  (I suppose it also helps that these names roll off the tongue a bit easier than &#8220;World of Warmethamphetamine,&#8221; but I digress.)  The mental image these terms are meant to invoke is one of the lonely nerd huddled over their computer like a burnt heroin spoon.  They are playing these games twelve hours a day, unable to peel themselves away. Their addiction is having a negative impact on their ability to hold a job or maintain relationships.  They are <i>junkies</i>.</p>
<p>I think that the joke is about the time suck and the compulsion aspects, generally speaking.  I don&#8217;t have any desire to comment on the validity of this comparison, since I believe reasonable people can deduce the truth for themselves and unreasonable people are idiots I&#8217;m uninterested in hearing from.  However, I think there&#8217;s another, possibly more overlooked aspect to the drug analogy that concerns me more as a gamer.</p>
<p>I&#8217;m not addicted to WoW.  I am an infrequent user, as evidenced by the fact that I have one character who is only level 75.  I have never been on a raid with more than 10 people.  I don&#8217;t know what the good armor sets are, or how to get them, and I don&#8217;t think I&#8217;ve even spent all my talent points.  I am really only marginally invested in this game.  That said, when I use it, I use it like a drug.</p>
<p>WoW does not stimulate me in the way that most other games and even some television does.  I find grinding my way through Azeroth to be a sort of repetetive, thoughtless, almost Zen-like exercise.  I go there to make thoughts die, my brain activity only dimly flickering like a flashlight right before the batteries go out.  When I eventually awake from this induced stupor I find that I am in the future(!), and I have successfully arrived survived the passage of time with only the slightest feeling that something intangible has been lost.</p>
<p>It&#8217;s a comparatively better choice than downing a fifth of whiskey, smoking a joint, injecting mescalin directly into my forebrain or whatever it is the kids do these days.  However, it still raises the question of why I&#8217;d engage in this activity over one that I might actually enjoy.  I&#8217;m not talking about something so radical as going outside, talking to other humans, or even &#8212; God forbid &#8212; exercising.  I can&#8217;t figure out why I would ever choose to do this over another video game <i>I actually enjoy</i>.  I don&#8217;t know, but I suspect the answer reveals something dark and sad about me.</p>
<p>My name is Safety Monkey, and I&#8217;ve been free and clear for two days.</p>
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